// constants won't change. They're used here to set pin numbers: const int buttonPin = 6; // the number of the pushbutton pin const int ledPin = 7; // the number of the LED pin // Variables will change: int ledState = HIGH; // the current state of the output pin int buttonState; // the current reading from the input pin int lastButtonState = LOW; // the previous reading from the input pin // the following variables are unsigned longs because the time, measured in // milliseconds, will quickly become a bigger number than can be stored in an int. unsigned long lastDebounceTime = 0; // the last time the output pin was toggled unsigned long debounceDelay = 50; // the debounce time; increase if the output flickers void setup() { pinMode(buttonPin, INPUT); pinMode(ledPin, OUTPUT); // set initial LED state digitalWrite(ledPin, ledState); } void loop() { // read the state of the switch into a local variable: int reading = digitalRead(buttonPin); // check to see if you just pressed the button // (i.e. the input went from LOW to HIGH), and you've waited long enough // since the last press to ignore any noise: // If the switch changed, due to noise or pressing: if (reading != lastButtonState) { // this is actually an edge (rising or falling) // reset the debouncing timer, this sets a timer right next to an edge lastDebounceTime = millis(); } if ((millis() - lastDebounceTime) > debounceDelay) {// distance between the current time and the last edge // whatever the reading is at, it's been there for longer than the debounce // delay, so take it as the actual current state: // if the button state has changed: // if these two lines are commented out, you will see unpredictable states on the LED // It is because it flips the ledState for so many times and the LED becomes dimmer when you hold // it because of the fast toggling is actually a 50% duty cycle. // this one defines that it only change the state once. After the first entry, // reading equals buttonState and it won't change anymore. if (reading != buttonState) {// buttonState at the beginning is 0 by default buttonState = reading; // only toggle the LED if the new button state is HIGH if (reading == HIGH) { ledState = !ledState; } } } // set the LED: digitalWrite(ledPin, ledState); // save the reading. Next time through the loop, it'll be the lastButtonState: lastButtonState = reading; }